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Archive for September, 2020 (2020/09)

HeroQuest 30th anniversary reprint

Hasbro is releasing what appears to be a reprint of the standard game with basic expansions (Kellar’s Keep, Return of the Witch Lord).  From the description, it appears to be a reprint except that they removed Games Workshop IP – renaming Chaos to Dread (Dread Warriors, Dread Spells).  Replacing Fimir with Abomination.  I’m curious whether there are any other differences such as rules clarifications or balance tweaks – though at this point I’ll assume not until we hear otherwise.

The funding started this morning and it’s already at $857,000 out of the target $1,000,000.  That’s 5733 to 8600 copies pre-ordered in ~12 hours.  So I think it shows there is real interest in HeroQuest.

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https://hasbropulse.com/products/heroquest-game-system

HeroQuest updates

It’s been almost 3 months since my last update.  We haven’t made huge progress but still chipping away at it:
* update to latest LuaMachine
* incremental UMG tweaks (lots of them) for new UI
* fix bug: monster line of sight was spawning other monsters
* more Lua from Spiffy
* add to inventory gold – Lua support
* wandering monster – find closest spawn square with path to hero

Meanwhile, I’m working from home for lockdown, and Spiffy is continuing to contribute while he takes classes.

Here’s a screen shot spawning the wandering monster Orc – which searches for the closest path from an open square to a hero:

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