{"id":1437,"date":"2021-12-21T00:54:13","date_gmt":"2021-12-21T06:54:13","guid":{"rendered":"http:\/\/mepem.com\/pemcode\/?p=1437"},"modified":"2021-12-21T00:54:13","modified_gmt":"2021-12-21T06:54:13","slug":"bomber-fight","status":"publish","type":"post","link":"http:\/\/mepem.com\/pemcode\/?p=1437","title":{"rendered":"Bomber Fight"},"content":{"rendered":"<p>The HeroQuest project has been a good learning experience, though I want to get some exposure to other parts of Unreal Engine.&#160; One of my college game projects (halcyon days) was a bomber man esque game &#8211; <a title=\"http:\/\/mepem.com\/resume\/M3.html\" href=\"http:\/\/mepem.com\/resume\/M3.html\">http:\/\/mepem.com\/resume\/M3.html<\/a> , so my next game idea is basically a simple bomber man fighting game starting from the platformer template.<\/p>\n<p>Also, HeroQuest is using git (bitbucket).&#160; But for this project, I decided it would be fun to setup a perforce server on AWS for this starting from &#8211; <a title=\"https:\/\/youtu.be\/7eVO0qXC3nk\" href=\"https:\/\/youtu.be\/7eVO0qXC3nk\">https:\/\/youtu.be\/7eVO0qXC3nk<\/a> .<\/p>\n<p><a href=\"http:\/\/mepem.com\/pemcode\/wp-content\/uploads\/2021\/12\/image-1.png\"><img loading=\"lazy\" title=\"image\" style=\"margin: 0px; display: inline; background-image: none;\" border=\"0\" alt=\"image\" src=\"http:\/\/mepem.com\/pemcode\/wp-content\/uploads\/2021\/12\/image_thumb-1.png\" width=\"244\" height=\"235\" \/><\/a><\/p>\n<p><a href=\"http:\/\/mepem.com\/pemcode\/wp-content\/uploads\/2021\/12\/image-2.png\"><img loading=\"lazy\" title=\"image\" style=\"margin: 0px; display: inline; background-image: none;\" border=\"0\" alt=\"image\" src=\"http:\/\/mepem.com\/pemcode\/wp-content\/uploads\/2021\/12\/image_thumb-2.png\" width=\"244\" height=\"135\" \/><\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>The HeroQuest project has been a good learning experience, though I want to get some exposure to other parts of Unreal Engine.&#160; One of my college game projects (halcyon days) was a bomber man esque game &#8211; http:\/\/mepem.com\/resume\/M3.html , so my next game idea is basically a simple bomber man fighting game starting from the [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"spay_email":"","jetpack_publicize_message":"","jetpack_is_tweetstorm":false,"jetpack_publicize_feature_enabled":true},"categories":[18,13],"tags":[],"yoast_head":"<!-- This site is optimized with the Yoast SEO plugin v17.7.1 - https:\/\/yoast.com\/wordpress\/plugins\/seo\/ -->\n<meta name=\"robots\" content=\"index, follow, max-snippet:-1, max-image-preview:large, max-video-preview:-1\" \/>\n<link rel=\"canonical\" href=\"http:\/\/mepem.com\/pemcode\/?p=1437\" \/>\n<meta property=\"og:locale\" content=\"en_US\" \/>\n<meta property=\"og:type\" content=\"article\" \/>\n<meta property=\"og:title\" content=\"Bomber Fight - Pem&#039;s Code Blog\" \/>\n<meta property=\"og:description\" content=\"The HeroQuest project has been a good learning experience, though I want to get some exposure to other parts of Unreal Engine.&#160; One of my college game projects (halcyon days) was a bomber man esque game &#8211; http:\/\/mepem.com\/resume\/M3.html , so my next game idea is basically a simple bomber man fighting game starting from the [&hellip;]\" \/>\n<meta property=\"og:url\" content=\"http:\/\/mepem.com\/pemcode\/?p=1437\" \/>\n<meta property=\"og:site_name\" content=\"Pem&#039;s Code Blog\" \/>\n<meta property=\"article:published_time\" content=\"2021-12-21T06:54:13+00:00\" \/>\n<meta property=\"og:image\" content=\"http:\/\/mepem.com\/pemcode\/wp-content\/uploads\/2021\/12\/image_thumb-1.png\" \/>\n<meta name=\"twitter:card\" content=\"summary_large_image\" \/>\n<meta name=\"twitter:label1\" content=\"Written by\" \/>\n\t<meta name=\"twitter:data1\" content=\"mepem37\" \/>\n<script type=\"application\/ld+json\" class=\"yoast-schema-graph\">{\"@context\":\"https:\/\/schema.org\",\"@graph\":[{\"@type\":\"WebSite\",\"@id\":\"http:\/\/mepem.com\/pemcode\/#website\",\"url\":\"http:\/\/mepem.com\/pemcode\/\",\"name\":\"Pem&#039;s Code Blog\",\"description\":\"Game Development, Graphics Programming, GPU, Computer Science\",\"potentialAction\":[{\"@type\":\"SearchAction\",\"target\":{\"@type\":\"EntryPoint\",\"urlTemplate\":\"http:\/\/mepem.com\/pemcode\/?s={search_term_string}\"},\"query-input\":\"required name=search_term_string\"}],\"inLanguage\":\"en-US\"},{\"@type\":\"ImageObject\",\"@id\":\"http:\/\/mepem.com\/pemcode\/?p=1437#primaryimage\",\"inLanguage\":\"en-US\",\"url\":\"http:\/\/mepem.com\/pemcode\/wp-content\/uploads\/2021\/12\/image_thumb-1.png\",\"contentUrl\":\"http:\/\/mepem.com\/pemcode\/wp-content\/uploads\/2021\/12\/image_thumb-1.png\",\"width\":244,\"height\":235},{\"@type\":\"WebPage\",\"@id\":\"http:\/\/mepem.com\/pemcode\/?p=1437#webpage\",\"url\":\"http:\/\/mepem.com\/pemcode\/?p=1437\",\"name\":\"Bomber Fight - Pem&#039;s Code Blog\",\"isPartOf\":{\"@id\":\"http:\/\/mepem.com\/pemcode\/#website\"},\"primaryImageOfPage\":{\"@id\":\"http:\/\/mepem.com\/pemcode\/?p=1437#primaryimage\"},\"datePublished\":\"2021-12-21T06:54:13+00:00\",\"dateModified\":\"2021-12-21T06:54:13+00:00\",\"author\":{\"@id\":\"http:\/\/mepem.com\/pemcode\/#\/schema\/person\/f608518805f74a09056a8d28a205237d\"},\"breadcrumb\":{\"@id\":\"http:\/\/mepem.com\/pemcode\/?p=1437#breadcrumb\"},\"inLanguage\":\"en-US\",\"potentialAction\":[{\"@type\":\"ReadAction\",\"target\":[\"http:\/\/mepem.com\/pemcode\/?p=1437\"]}]},{\"@type\":\"BreadcrumbList\",\"@id\":\"http:\/\/mepem.com\/pemcode\/?p=1437#breadcrumb\",\"itemListElement\":[{\"@type\":\"ListItem\",\"position\":1,\"name\":\"Home\",\"item\":\"http:\/\/mepem.com\/pemcode\"},{\"@type\":\"ListItem\",\"position\":2,\"name\":\"Bomber Fight\"}]},{\"@type\":\"Person\",\"@id\":\"http:\/\/mepem.com\/pemcode\/#\/schema\/person\/f608518805f74a09056a8d28a205237d\",\"name\":\"mepem37\",\"image\":{\"@type\":\"ImageObject\",\"@id\":\"http:\/\/mepem.com\/pemcode\/#personlogo\",\"inLanguage\":\"en-US\",\"url\":\"http:\/\/1.gravatar.com\/avatar\/7e8be16a457b4e26979bd95268bf1ec8?s=96&d=mm&r=g\",\"contentUrl\":\"http:\/\/1.gravatar.com\/avatar\/7e8be16a457b4e26979bd95268bf1ec8?s=96&d=mm&r=g\",\"caption\":\"mepem37\"},\"url\":\"http:\/\/mepem.com\/pemcode\/?author=1\"}]}<\/script>\n<!-- \/ Yoast SEO plugin. -->","yoast_head_json":{"robots":{"index":"index","follow":"follow","max-snippet":"max-snippet:-1","max-image-preview":"max-image-preview:large","max-video-preview":"max-video-preview:-1"},"canonical":"http:\/\/mepem.com\/pemcode\/?p=1437","og_locale":"en_US","og_type":"article","og_title":"Bomber Fight - Pem&#039;s Code Blog","og_description":"The HeroQuest project has been a good learning experience, though I want to get some exposure to other parts of Unreal Engine.&#160; 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