Editing Meshes
Overview
Before importing my models into UE4, I did some edits mostly with MeshLab and Maya.
mepem37 :: 2016/04/17 (Sunday, April 17, 2016) :: HeroQuest, Unreal Engine :: No Comments »
Overview
Before importing my models into UE4, I did some edits mostly with MeshLab and Maya.
mepem37 :: 2016/04/17 (Sunday, April 17, 2016) :: HeroQuest, Unreal Engine :: No Comments »
Background
In my Prior Work and References post, I mentioned that I found a lot of pre-existing art assets related to HeroQuest
mepem37 :: 2016/04/03 (Sunday, April 3, 2016) :: HeroQuest, Unreal Engine :: No Comments »