Line of Sight (Field of Vision)
As described in my visibility post, my rules interpretation uses two kinds of visibility
mepem37 :: Jul.16.2016 :: HeroQuest, Unreal Engine :: No Comments »
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105 Posts and 7 Comments till now As described in my visibility post, my rules interpretation uses two kinds of visibility
mepem37 :: Jul.16.2016 :: HeroQuest, Unreal Engine :: No Comments »