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Treasure Card Code & UI

I continued to work on the treasure card code and the related user interface (UMG) for items.  I also fixed some corner cases that I found during testing, and I implemented other details related treasure and items.  For UI, the Character (items) screen is revamped.

For treasure card code…  The original game has 24 treasure cards – 11 are unique.  I added Potion of Speed (from EU version), so it’s 25 treasure cards, 12 unique.  Each of the 12 unique treasure cards requires code to be implemented.  There’s 2 hazards and 4 gold cards, so there’s really only 8 unique cards (in terms code behavior).  Gold and hazards are simple.  I

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