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Camera integration

Summary

Basically what I did was just to integrate the camera from this tutorial/project (and GLM) into my cross-platform SDL2 OpenGL project.  This is also a good tutorial series to review basics (concepts, code) using modern OpenGL 3 & 4 style:

http://tomdalling.com/blog/modern-opengl/04-cameras-vectors-and-input/

http://glm.g-truc.net

Screen shots on Windows 7 shows

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